17/Sep/2024 | 10 minutes to read
programming
Here is a List of essential OOPs Interview Questions and Answers for Freshers and mid level of Experienced Professionals. All answers for these OOPs questions are explained in a simple and easiest way. These basic, advanced and latest OOPs questions will help you to clear your next Job interview.
These interview questions are targeted for OOPs Object Oriented Programming system. You must know the answers of these frequently asked OOPS interview questions to clear a developer interview. These questions are common for any object oriented programming language like Java, C#, PHP, Python etc.
1. What is the concept of OOPs?
OOPs or Object Oriented Programming systems have a certain set of principles or concepts to write good programming logic. Basic OOPs concepts include:
2. What is class, object and method?
Object Oriented programming systems organize or manage the code by creating types in the form of classes. A Class contains the code that represents
a specific entity and defines what an entity can do. For example, A BankAccount entity can be organized by a class 'BankAccount'.
An entity has certain behavior, The code implements this behavior in the form of operations or functions using Methods and Properties.
An Object is a block of memory that has been configured and allocated according to the entity - which exists in the form of class.
3. What do you understand from object oriented analysis, design and programming?
When you see the word 'object-oriented', there are other terms such as object-oriented programming, object-oriented design and object-oriented analysis. All these three terms are inter-related as to understand the problem, design the solution and build it or in simple terms analysis, design and programming.
4. What is Abstraction?
// Abstract class
public abstract class Shape
{
public abstract double CalculateArea();
public abstract double CalculatePerimeter();
}
// Concrete class
public class Circle : Shape
{
private double radius;
public Circle(double radius)
{
this.radius = radius;
}
public override double CalculateArea()
{
return Math.PI * radius * radius;
}
public override double CalculatePerimeter()
{
return 2 * Math.PI * radius;
}
}
// Usage
Circle circle = new Circle(5);
double area = circle.CalculateArea(); // Output: 78.53981633974483
double perimeter = circle.CalculatePerimeter(); // Output: 31.41592653589793
In this example, the Shape abstract class defines the contract (method signatures) for calculating the area and perimeter of a shape. The Circle class implements this contract by providing the specific implementation for a circle. The user of the Circle class does not need to know the details of how the area and perimeter are calculated; they only need to know the methods they can call.
5. Explain Encapsulation.
public class BankAccount
{
private double _balance;
public double Balance
{
get { return _balance; }
}
public void Deposit(double amount)
{
_balance += amount;
}
public void Withdraw(double amount)
{
if (amount <= _balance)
{
_balance -= amount;
}
else
{
Console.WriteLine("Insufficient funds.");
}
}
}
By encapsulating the _balance field and providing methods to interact with it, you enforce data integrity and prevent the balance from being set to an invalid value. Additionally, the Withdraw method includes a check to ensure that the withdrawal amount doesn't exceed the available balance, maintaining the account's integrity.6. Explain Inheritance in detail.
// Base class
public class Vehicle
{
public string Make { get; set; }
public string ModelName { get; set; }
public void StartEngine()
{
Console.WriteLine("Engine started.");
}
}
// Derived class
public class Car : Vehicle
{
public int NumberOfDoors { get; set; }
public void OpenTrunk()
{
Console.WriteLine("Trunk opened.");
}
}
// Usage
Car myCar = new Car
{
Make = "Toyota",
ModelName = "Camry",
NumberOfDoors = 4
};
myCar.StartEngine(); // Output: Engine started. (Inherited method)
myCar.OpenTrunk(); // Output: Trunk opened. (Derived class method)
When we create an instance of Car, we can call both the inherited method StartEngine from the base class Vehicle, as well as the OpenTrunk method defined in the derived class Car.
7. Explain Polymorphism.
// Base class
public class Vehicle
{
public virtual void StartEngine()
{
Console.WriteLine("The vehicle's engine has started.");
}
}
// Derived class
public class Car : Vehicle
{
public override void StartEngine()
{
Console.WriteLine("The car's engine is starting.");
}
}
// Derived class
public class Motorcycle : Vehicle
{
public override void StartEngine()
{
Console.WriteLine("The motorcycle's engine is starting.");
}
}
// Usage
Vehicle myVehicle1 = new Car();
Vehicle myVehicle2 = new Motorcycle();
myVehicle1.StartEngine(); // Output: The car's engine has started with a smooth purr.
myVehicle2.StartEngine(); // Output: The motorcycle's engine has started with a loud roar.
In this example, the base class Vehicle has a virtual method StartEngine(). The derived classes Car and Motorcycle override this method with their own implementations.
8. What is Aggregation?
The concept of Aggregation is a type of another relationship in which one object is composed of other objects but the lifetimes of objects not tied to each other. So Aggregation is referred to as a 'has a relationship' between objects but it does not imply ownership. For example, A Department has many employees so we can say Department Object has collection of employee objects and lifetime of employees not tied to each other or the existence of department. If we remove employee, the department can continue to exist and If we end the department the individual employee can continue to exist and do their own thing.
9. What is composition?
Composition is a more specific form of Aggregation. It is based on a 'has a relationship' between objects but it implies ownership. For example, A car has an engine or it owns an engine. Composition implies ownership so an engine has no purpose without a car. In composition, if the owning object is destroyed the contained objects are destroyed too. So in Programming if you are defining a owning class, you may need to write constructor and destructor methods to take care of creating and deleting internal objects.
10. What is Association?
Association is referred to as a structural relationship between the classes of objects where one object instance causes another to perform some operation on its behalf. Association does not represent the behavior rather than It allows to associate one type of objects with another type of objects. Association relationships can be one-to-one, one-to-many, many-to-one and many-to-many. For example, A Role can belong to one or many users and One User may have one or more than one role.
11. What is Delegation?
//parent class
babyCareTaker.delegate = XYZ
[babyCareTaker lookAfter:baby]
//babyCareTaker class
if (baby.isSick)
{
[delegate callAbout:baby]
}
Every object-oriented programming supports the concept delegates. For more visit
Delegation.
12. What is Cohesion?
Cohesion is the degree of measure that tells how well-focused a class is designed. A class designed with a single business responsibility ensures high cohesion and It should implement the methods which are intended for a well focused purpose. A benefit of high cohesion is that classes are easier to maintain and provide better readability and reusability.
13. What is Coupling?
Coupling is a degree of measure that indicates how closely connected two classes are. If the coupling is high then changes in one class affects the code in other classes and makes code difficult to maintain and change. Applications with low coupling ensure better code maintainability and any code changes can be easily implemented without affecting other classes or systems. A good application design must have High Cohesion and Low Coupling.
14. What is the function of a user diagram or use case diagram?
Use Case Diagram defines the possible interactions of a user with the system. It encapsulates the system behavior, use cases and different actors of the system. Use-case diagrams are useful during the analysis and design phase to identify the required classes and tests for the system. Use-case diagram shows how the actors use the system rather than how the system works internally. For more visit Use-case diagrams.
15. What is the role of constructor and destructor in any object-oriented programming language?
1. How much will you rate yourself in OOPs?
When you attend an interview, Interviewer may ask you to rate yourself in a specific Technology like OOPs, So It's depend on your knowledge and work experience in OOPs. The interviewer expects a realistic self-evaluation aligned with your qualifications.
2. What challenges did you face while working on OOPs?
The challenges faced while working on OOPs projects are highly dependent on one's specific work experience and the technology involved. You should explain any relevant challenges you encountered related to OOPs during your previous projects.
3. What was your role in the last Project related to OOPs?
This question is commonly asked in interviews to understand your specific responsibilities and the functionalities you implemented using OOPs in your previous projects. Your answer should highlight your role, the tasks you were assigned, and the OOPs features or techniques you utilized to accomplish those tasks.
4. How much experience do you have in OOPs?
Here you can tell about your overall work experience on OOPs.
5. Have you done any OOPs Certification or Training?
Whether a candidate has completed any OOPs certification or training is optional. While certifications and training are not essential requirements, they can be advantageous to have.
We have covered some frequently asked OOPs Interview Questions and Answers to help you for your Interview. All these Essential OOPs Interview Questions are targeted for mid level of experienced Professionals and freshers.
While attending any OOPs Interview if you face any difficulty to answer any question please write to us at info@qfles.com. Our IT Expert team will find the best answer and will update on the portal. In case we find any new OOPs questions, we will update the same here.